Ninja Gaidendragon Scroll

2021年5月29日
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*Ninja Gaiden Game
*Ninja Gaiden Games In OrderMay 9th, 2010
What I’ve come to appreciate through watching Ninja Scroll: The Series is the expertise of Yoshiaki Kawajiri and Yutaka Minowa, the director and artist of the original Ninja Scroll (1993). Yoshiaki Kawajiri has directed some of my favourite anime productions including the Vampire Hunter D remake Bloodlust, the TV series for X and the neo-noir sex thriller Wicked City. Yutaka Minowa also worked on Vampire Hunter D:Bloodlust and Wicked City, as well as the X movie adaption and the Hellsing-esque Devil May Cry animated series. Despite taking on different roles, the duo share an accommodating sense of style where Yoshiaki Kawajiri’s dark, mistrusting worlds lends themselves to Yutaka Minowa’s diagonally-drawn, pointy-chinned character designs.
Tecmo’s Ninja Gaiden makes its hotly anticipated DS debut in an original adventure filled with the fast-paced fighting sequences fans expect from the series. Dragon Sword features a mix of 2D backgrounds and 3D characters, as players guide the nimble Ryu Hayabusa across a series of pre-rendered screens using the touch. The story of the Xbox game deviated from the original NES Ninja Gaiden trilogy by a few small retroactive continuities. This game and its sequels Ninja Gaiden Dragon Sword (Nintendo DS) and Ninja Gaiden II / Ninja Gaiden Sigma 2 (Xbox 360/PS3) serve as prequels to the original Ninja Gaiden series, both series are connected to the Dead or Alive. For the 2020 holiday season, returnable items shipped between October 1 and December 31 can be returned until January 31, 2021. You may be charged a restocking fee up to 50% of item’s price for used or damaged returns and up to 100% for materially different item. This Ninja Gaiden patch sends you back to 6-3 if you lose to one of the final three bosses!!! Thanks Animation Guru for your idea! Grab the game here! Ninja Gaiden: Dragon Sword is possibly the best action game ever made for Nintendo DS. Swmm epa download. Tecmo did an outstanding job with it, and most gamers should be more than happy if they decide to pick up the title. If you enjoy action on-the-go, pack up your DS and a copy of Ninja Gaiden: Dragon Sword, and you’re good to go! By Maria Montoro.
Ninja Scroll and Wicked City, two of my favourite titles that Kawajiri and Minowa worked on together, are such interesting movies because their characters sought out their own motives questionable to their roles as heros and villains. Dakuan and Jubei, for instance, may be fighting on the same side, but only because Dakuan poisoned Jubei and baited him with an antidote to lure him into following orders. These characters disobey their hero and antagonist roles to protect their own interests and undermine the viewer, creating sinister worlds filled with only the guilty.
I rant about Kawajiri and Minowa to set the contrast for Ninja Scroll: The Series which, for all intents and purposes, dumbs the movie’s serious tone down to something akin to a Saturday morning cartoon.
Ninja Scroll: The Series is set in an unrelated, alternative dimension to the movie. Jubei and Dakuan reprise their roles, but meet as strangers with no prior history. Included in the cast are two new protagonists, Shigure and Tsubute who set the kid-friendly tone. Shigure is a young “ninja girl” looking for meaning and strength in her life—a representation of a child entering adulthood. She’s quite a good character compared to the other performances and bears more than a passing resemblance to Momiji from Ninja Gaiden Dragon Sword. Tsubute, on the other hand, is an anime archetype: the young rascal with a tendency to flair up. He naturally provides the comic relief and is voiced by Scott Menville who often plays these sorts of roles.
The premise of the story is very simple. The lone traveler, Jubei, on an elder’s dying wish, is given the mystical dragon stone and told to deliver it to the light maiden Shigure. He soon finds Shigure in an isolated mountainous village and hands her the stone. The stone is seemingly a pendant of misfortune as Shigure’s village is attacked shortly after Jubei hands her the stone. The attackers, from various ninja clans, are in pursuit of the stone, so she flees the village, soon running back into Jubei, accompanied by Dakuan who seems to take pleasure in pestering Jubei. Later Tsubute joins the party and the stone is split in two. The foursome hold on to one half, but lose the other to the Hiruko Clan. The rest of the story follows the merry band’s pursuit to find the other half of the stone while protecting their own from various ninja clans.
Since different clans are doggedly after the dragon stone (for reasons unclear), the majority of the 13 episodes focus on the group defending the stone from various mutant ninja beasts. As such, each episode has largely the same self-contained structure of introducing a new handful of new ninja mutants and concluding with their defeat at the hands of Jubei. It’s a little formulaic, but a reliable template nonetheless.
As you’ve likely gathered from my explanation, there’s little backstory to flesh out why everyone is after this supposedly mystical stone. Each episode just pulls a new slew of derivative, mish-mash villain archetypes who are unflinching in their rage against Jubei. It’s all just pretty mindless really. Because each episode introduces a fresh bevy of goons before quickly removing them from existence, they become disposable fodder in the thirteen episode rotation.
Although the protagonists tend to have some form of dimension to them, the villains are generically churned out, diluting the sinister essence ingrained in the original cast of villains. The introduction scenes for Yoshiaki Kawajiri’s vibrant cast of villains would always give you goosebumps because of their selfish motives and interesting character designs. Here, they’re just random freaks with no texture or detail, spurting “I’m going to kill you, bastard!” lines. It all plays out similarly to a Saturday morning cartoon, creating a disconnect between the adult nature of the content and cartoon presentation.
Several of the villains are unclothed or are designed in sexually suggestive ways, and the majority end up spliced in half, decapitated or stabbed by Jubei’s blade (as much as he prefers pacifism). Throw in a couple of sex scenes, innuendo, tame eroticism and references to S&M culture and it quickly grows into something uncomfortable and uncanny. By appearance, Ninja Scroll: The Series Indonesia. looks like a kids show, yet it contains all of this adult content. Despite being set in feudal Japan, all the characters speak in an unrestrained modern vernacular too.
Through all the slicing and dicing, the relations between the group of protagonists strengthens and the characters do evolve a little which add a layer or two to a fairly vanilla cast. The ninja girl matures into her adult role, the prankster kid learns to be responsible, Dakuan softens up and even though Jubei’s story ends where it began (with him looking for a place to sleep), he gains a little optimism through the whole affair.
There’s a few strange quirks which are difficult to avoid mentioning. The number of key frames in the battle sequences tends to pick up in the final few episodes, leaving the earlier episodes feeling rough and the level of quality throughout uneven. Dakuan’s cells are basic and ugly to look at in comparison to Shigure who seems to glow with an added radiance. In fact, Dakuan’s role overall is strangely played down. He’s completely overshadowed by the younger protagonists and is more of a pest than anything. Even Jubei is kind of overshadowed too. He doesn’t say much and only becomes interesting when he’s slicing heads.
Taking it for the screwed up kids cartoon it is, Ninja Scroll: The Series isn’t so bad. I partly enjoyed this shallower tale, even though I wouldn’t recommend it. It’s worth adding that there’s a substantial amount of extras on the DVDs (interviews, sketches, time lapse drawings for the cover art for each DVD) and usually 4 or 5 episodes per disc, so you won’t feel entirely ripped off. Still, this series doesn’t deserve mention against the work of art that is Yoshiaki Kawajiri and Yutaka Minowa’s original Ninja Scroll. If you haven’t seen that movie, then go rent it out now, otherwise just avoid this mess.Posted in Other Media | Comments (0)
Tags: ninja scroll: the series
(Redirected from Ninja Gaiden DS)Ninja Gaiden Dragon SwordDeveloper(s)Team NinjaPublisher(s)Tecmo
Ubisoft (Europe)Director(s)Yosuke HayashiProducer(s)Yosuke HayashiDesigner(s)Tomonobu ItagakiArtist(s)Yutaka SaitoWriter(s)Yutaka SaitoComposer(s)Hiroyuki AkiyamaSeriesNinja GaidenPlatform(s)Nintendo DSRelease
*JP: March 20, 2008[2]
*NA: March 25, 2008[1]
*AU: June 26, 2008Genre(s)Action-adventureMode(s)Single-player
Ninja Gaiden: Dragon Sword is a 2008 action-adventurevideo game released for the Nintendo DS, developed by Team Ninja and published by Tecmo (in Europe it was published by Ubisoft). A main installment in the Ninja Gaiden series, it features the Dragon Ninja, Ryu Hayabusa, as the protagonist.[3] The game is the first portable video game title in the series to be developed by Team Ninja and the first game developed by this company to be released for the Nintendo system. Dragon Sword is set between Ninja Gaiden and Ninja Gaiden II.
This title is presented in a third person, pseudo-3D manner, meaning all the game-models are rendered in full 3D, but the world the player travels around in is pre-rendered. When played, the Nintendo DS is held sideways, as in Hotel Dusk: Room 215 and Brain Age: Train Your Brain in Minutes a Day!. The left screen shows the area map, while the right displays the main gameplay, when set for right-handed play, and reverse when set for left-handed play.
Set six months after Ninja Gaiden, Ryu Hayabusa has rebuilt the Hayabusa Village. When fellow villager and kunoichi, Momiji, is kidnapped by the Black Spider Ninja Clan, he is forced to find her, while uncovering the secrets behind the mysterious Dark Dragonstones and their relation to the Dragon Lineage.Gameplay[edit]Gameplay in Ninja Gaiden: Dragon Sword, showing Momiji (Rin) in a boss fight against Ishtaros
The game’s system heavily depends on the stylus, similar to The Legend of Zelda: Phantom Hourglass. For example:
*By tapping the screen, Ryu will use his currently selected projectile.;
*By tapping and holding, Ryu will run to the desired location;
*By drawing a horizontal or vertical line on an enemy, Ryu will do a horizontal or vertical slash with his sword;
*And by sliding up on the screen, Ryu will jump.
Use of Ryu’s Ninpo will be activated by tapping an icon on the touch screen. This brings up the outline of a Sanskrit letter to be traced with the stylus.[4] Successfully tracing the letter will activate the appropriate magic.
Like Ninja Gaiden, Ryu can also block attacks by pressing any of the buttons or the directional pad. Evasive rolls can be performed by entering into a blocking stance, and tapping the stylus. Although he does not have a multitude of weapons like before, he can still perform his signature Izuna Drop and absorb nearby essences, given off by slain enemies, to unleash powerful attacks, known as Ultimate Techniques. This can be done by sliding the stylus back and forth on Ryu.
A playable demo of the game is downloadable from the DS Download Station Volume 7, and was previously available from the Wii’s Nintendo Channel.Plot[edit]
Six months after the events of Ninja Gaiden (chronicled as the Dark Dragon Blade Incident), Ryu Hayabusa has rebuilt the Hayabusa Village. After a training session with the up-and-coming kunoichi, Momiji, she is kidnapped by members of the Black Spider Ninja Clan, on orders from their leader, Obaba, who hopes to obtain the Eye of the Dragon for the ancient Fiend, Ishtaros. As Ryu desperately searches for her, he is suddenly transported back to the monastery in Tairon, capital city of the Holy Vigoor Empire, where he faces hordes of Fiends in the vicinity. After finding a peculiar object, he returns to his village, where master swordsmith, Muramasa, informs him it is a Dark Dragonstone, containing the will and essence of a Dark Dragon. If all eight stones were gathered, it would unleash a power much greater than the Dark Dragon Blade. Muramasa feels confident Ryu will manage to find all eight, thus the young ninja heads to seek out the rest of the stones.
Once Ryu finds seven Dark Dragonstones, the stones lead him to the Black Spider’s hideout. There, he finds Obaba, now transformed into a Fiend, and defeats her. The stones reveal a portal down to the Underworld, where Ishtaros awaits the ninja at the Gates of Hell, with an unconscious Momiji as her hostage. The Fiend steals the seven Dragonstones and the eighth is revealed to be in Ishtaros’ possession: the jewel embedded into her crown. Ishtaros goes on the offensive, stating since she has control of all eight stones and the Dragon Sword’s power is nothing without the Eye of the Dragon, Ryu cannot defeat her. Suddenly, the spirit of the deceased shrine maiden, Kureha, appears and draws out Momiji’s spirit. Together, they release the Eye of the Dragon, which fuses with the Dragon Sword, becoming the True Dragon Sword for a second time. Ryu easily defeats Ishtaros, until Nicchae, her twin sister, appears and takes Ishtaros’ body and the stones deeper into Hell, to resurrect the Holy Vigoor Emperor.
Unfortunately, the will of the Dark Dragon embedded in the stones is too strong for the Fiends to handle, thus destroying the symbolic Emperor, before it can fully resurrect, and encases Ishtaros in a cocoon. Resigned to her fate that a Dark Dragon will rise again, Nicchae engages Ryu. He mortally wounds her, and as the cocoon absorbs Nicchae, a Dark Dragon bursts out of the shell. Ryu is forced to slay the beast and bring an end to the destruction it could bring. Download bing toolbar for windows 7. The battle over, Momiji mysteriously appears at Ryu’s feet and is unharmed. They return to the Hayabusa Village and after Momiji visits Kureha’s grave, promising she will become stronger to better protect herself and the Eye of the Dragon, joins Ryu to continue her training.Development[edit]
Ninja Gaiden series director Tomonobu Itagaki has stated that he decided to make the game for the Nintendo DS because of the originality that the platform allows, which he feels is the most important aspect of a handheld platform, and also to create a challenge for himself.[5] Itagaki also claimed that his children wanted one of his titles on the platform.[6]Ninja Gaiden Game
One of Itagaki’s goals with Ninja Gaiden DS is to create a game that can be played by all gamers everywhere, saying that his other titles ’have traditionally targeted men above the age 18 and Westerners.’ An example of this is that the characters that are traced to perform ninpo magic, were originally kanji; this was changed to the more ’culture-neutral’ Sanskrit to make things more fair for non-Japanese audiences.[7]
The English localization was overseen by Team Ninja member Andrew Szymanski, in collaboration with AltJapan Co., Ltd.[8]Reception[edit]Aggregate scoresAggregatorScoreGameRankings82.80%[9]Metacritic83/100[10]Review scoresPublicationScore1Up.comA- [11]GameSpot8.5/10[12]GameTrailers8.8/10[13]IGN8.6/10[14]
Ninja Gaiden Dragon Sword has received generally positive reviews. Aggregator website GameRankings received an average score of 82.80% based on 53 reviews[9] while Metacritic received an average score of 83/100.[10] Reviewers praised the good visuals and intuitive controls, but a common point of criticism was its short length, six to seven hours, and lack of the difficulty compared to previous games in the Ninja Gaiden series.
Ninja Gaiden Dragon Sword was named by IGN.com as the best Nintendo DSaction game of 2008,[15] also awarding it as having the best graphics technology for the Nintendo DS.[16] It was also nominated for the best Nintendo DS game of 2008 award[17] and was nominated for the award for the best original score on the Nintendo DS in 2008.[18] It was also awarded Best Use of Control Scheme by GameSpot in their 2008 Special Achievements video game awards,[19] and nominated for Nintendo DS Game of the Year as well.[20] N-Europe gave the game 9/10, citing ’flawless presentation’ and an excellent control scheme.[21]References[edit]Ninja Gaiden Games In Order
*^’Ninja Gaiden: Dragon Sword will ship on March 25th in North America. IGN.com.
*^’Ninja Gaiden: Dragon Sword’. GameFAQs.
*^Dave Rudden, ’Ninja Gaiden: Dragon Sword: It’s not the size of the ninja in the fight, it’s the size of the fight in the ninja,’ GamePro 235 (April 08): 79.
*^’IGN: Ninja Gaiden Dragon Sword Image’. Archived from the original on 2007-10-13. Retrieved 2007-09-16.
*^’1UP.com Previews: Ninja Gaiden: DS Exclusive Itagaki interview on Team Ninja’s third main project’. Retrieved 2007-09-16.[permanent dead link]
*^’Joystiq interview: DOA creator Tomonobu Itagaki, ’Tekken sucks’’. Retrieved 2007-09-16.
*^’IGN: Preview: Ninja Gaiden: Dragon Sword’. Retrieved 2007-09-16.
*^’The Meaning of Ninjy’. Kotaku.com. Retrieved 2013-12-31.
*^ ab’Ninja Gaiden Dragon Sword Reviews’. GameRankings. Retrieved 2008-04-01.
*^ ab’Ninja Gaiden: Dragon Sword (ds: 2008): Reviews’. Metacritic. Retrieved 2008-04-01.
*^Shane Bettenhausen (2008-03-19). ’Reviews: Ninja Gaiden: DS’. 1UP.com. Retrieved 2008-04-01.[permanent dead link]
*^’Ninja Gaiden: Dragon Sword Review (Gamespot) (ds: 2008): Reviews’. Retrieved 2008-03-15.
*^’Gametrailers.com - Ninja Gaiden Dragon Sword: Reviews, Trailers, and Interviews’. GameTrailers. 2008-03-12. Retrieved 2008-04-01.
*^Craig Harris (2008-03-07). ’IGN: Ninja Gaiden: Dragon Sword Review’. IGN. Retrieved 2008-04-01.
*^’IGN DS: Best Action Game 2008’. IGN.com. 2008-12-15. Retrieved 2008-12-16.
*^’IGN DS: Best Graphics Technology 2008’. IGN.com. 2008-12-15. Retrieved 2008-12-16.
*^’IGN DS: Game of the Year 2008’. IGN.com. 2008-12-15. Retrieved 2008-12-16.
*^’IGN DS: Game of the Year 2008’. IGN.com. 2008-12-15. Retrieved 2008-12-16.
*^’GameSpot’s Best Games of 2008: Best Use of Control Scheme’. GameSpot.com. 2008-12-22. Retrieved 2008-12-22.
*^’GameSpot’s Best Games of 2008: Nintendo DS Game of the Year’. GameSpot.com. 2008-12-22. Retrieved 2008-12-22.
*^’N-Europe: DS Review: Ninja Gaiden Dragon Sword’. Archived from the original on 2010-02-13. Retrieved 2009-06-10.External links[edit]
*Official website(in Japanese)Retrieved from ’https://en.wikipedia.org/w/index.php?title=Ninja_Gaiden:_Dragon_Sword&oldid=957298383
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